I’ve now played five friendly matches and 13 league matches, and I’m convinced the match engine isn’t working as it should. Goals appear to come in one of three ways: from crosses, from rebounds and from 35 yards out. Five of the last six goals I conceded in the month of September were pinged into the top corner of my keeper’s net from silly distances.
A quick read of the Sports Interactive forum* suggests I’m not the only player who feels the game is incomplete and riddled with bugs. While my scorelines have remained, on the whole, within the realms of reality, I’m still the highest scoring team in the Conference, despite playing a relatively defensive 4-4-2 formation. I’m quite leaky at the back too, but that seems to be due to the opposition’s ability to find the smallest corner of the net from well outside the box rather than anything I’m doing tactically.
In short, a large volume of FM15 players feel they have little tactical control of their teams, which really isn’t a great endorsement of the game. In fact it’s been getting a bit of a hammering on the Steam store.
Right then, back to my Grimsby Town save, and onto the month of September:
The first of seven matches was a comfortable 4-0 victory over bottom club Welling and included a hat-trick from my centre back Shaun Pearson. Two were headers (from crosses) and one was a two-yard poke over the line (from a rebound). Happy to win, of course, but it was just more evidence that shows the match engine isn’t quite where it should be.
Then came the televised Tuesday night clash against local rivals Lincoln. Amazingly it looked like it was heading for a stalemate until the home side nicked a winner with six minutes to go. The board and fans weren’t happy about that.
The home win over Torquay was significant because they were unbeaten and top of the league at the time. The game at Halifax became a bit of a farce as all four goals came in an eight-minute spell. Seemed a bit stupid. The defeat at Kidderminster featured two standard 35-yard strikes (can you tell I’m bitter?) but we responded well against Chester. It was heading for a fairly sensible 2-0 scoreline with 15 minutes remaining, before four more goals flew in (despite applying more controlled and disciplined team instructions).
The 2-0 win over struggling Southport was refreshing in the sense that they didn’t score a long range goal and both strikes came from Ross Hannah, who’s been injured since I took over. And this is what the table looks like:
Slowly but surely my injured players are returning. Both Jon-Paul Pittman and Nathan Arnold have been making appearances from the bench, while Neilson came on in the second half against Chester and scored the fourth. Keeper James McKeown made his comeback after a two-month lay-off with a broken collarbone in the reserves and got injured again. He’ll be out for another month, so I’ll be looking to renew Luke Coddington’s loan from Middlesbrough.
And I signed defensive midfielder Jim Stevenson from Luton on a free transfer just before the famous yet metaphorical window slammed shut (does it ever not slam?). I planned to use him in a 4-1-2-2-1 formation but I haven’t tried it yet because I’m scared it’ll result in a 5-5 draw or something.
Despite the glitches I’m going to continue with this game and see what October brings. But I’m not entirely sure that any of my tactical decisions are having any effect whatsoever on how the players perform on the pitch, so literally (and I do mean literally) anything can happen.
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